![]() “But we also have a lot of new people too. “We have the enthusiasm and the knowledge of the people who developed the RollerCoaster Tycoon games,” says Watts. The team making Planet Coaster is made up of ex-RollerCoaster Tycoon devs, as well as a slew of new talent fresh from university. But we’re also making this game for ourselves, because we’re fans of the genre.” “And hopefully they’ll be a barometer of how well we’re doing. “We’ll be listening to the community,” says Watts. It’s a model that worked brilliantly with Elite, and Frontier is expecting similar things for this game. Players will be able to pre-order and get an early glimpse of the finished product. Much like Frontier’s other big game, space sim Elite Dangerous, Planet Coaster will be released as an alpha first. But you’ll see friends, friends of friends, top picks, and your own stuff.” “With the planet you see when you load the game you’ll be able to download coasters and parks built by the experts. “There’s a reason for it being called Planet Coaster,” he says. Watts says this is the game’s hub where you’ll access your own parks, as well as other people’s creations. I notice that the game’s main menu is a globe covered in icons. You’ll be able to click on any visitor to and see what they’re thinking, which will let you know the strengths and weaknesses of your park. The parks are brilliantly alive, and I spend some time flying the camera around looking at people milling around and mascots waddling along in oversized costumes. These constructions not only look cool, but the people riding the coaster will be more excited by them as well.Īnd, as is tradition with games like these, you can click on any ride you build-whether it’s a coaster or a so-called ‘flat ride’ like a drop tower-and view the action through the eyes of the shrieking guests. Then they use the terrain tool to dig around it, creating ‘windows’ in the rock to watch the coaster through as it speeds along. With a few simple clicks the track digs into the ground, creating a tunnel. One of the coolest features I’m shown is being able to have a coaster go underground. You can accurately recreate any real-world coaster, or create something totally crazy. You can choose from a wealth of preset parts, but also fine-tune every segment to a remarkable degree. You don’t have to do this, but it makes the tools so much more powerful.”Īs the title suggests, it’s the rollercoasters that are the real stars of Planet Coaster, and the track creation tools reflect this. This lets you create unique shapes like spirals. When you’re laying a path, you can hold control to disable the auto-complete. “A lot of things have keyboard modifiers.
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